![]() ![]() Points are scored from the following combinations.Ĭards combining to equal 15 = 2 points each The player who plays the last card will peg one unless the last card played makes 31, then he/she will peg two.Įach player will count points for the card combinations in his/her hand. When a player cannot play without exceeding 31, he/she states “Go.” The opposing player plays any cards he/she can without exceeding 31 and then pegs one for the Go unless the player plays a card to land on 31, then he/she will peg two. Players are awarded points for the following actions.Ī run within the same 31 count = # of cards in the run The running total cannot exceed 31 and will restart at zero when needed. Players take turns playing one card from his/her hand and adding the card value to a running total. This card will be used to form card combinations in the hand counting phase. The non-dealer will cut the deck, and the dealer will flip up the top card of the cut deck. ![]() The crib is created by each player discarding two cards from their hand dealt into the crib. Objectiveīe the first player to peg out by scoring points through pegging and card combinations. 52 card deck cribbage board two players DealĮach player is dealt six cards. ![]()
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